Project:Miraculous Tabletop Machine/Standard Entrance and Exit

Summary
A list of standard transitions from one section to another.

Feel free to add entrance types but rules to an existing one should not be significantly changed as they may already be in use. (Versioning?)

General rules

 * Nothing else should protude beyond the plane of the entrance so that sections can be placed next to each other.
 * ? Restrict entrances to the 4 edges for more orderly layouts ?
 * ? Some kind of clip to hold transition points together might be required ?

Prod

 * Exit makes a prodding motion of approx 1cm
 * Entrance has a target of 25mm+ diameter to hit

Marble Run

 * Standard small marble size
 * Exit must slow marble to a sensible speed that will be appropriate for a wide range of possible sections
 * Entrance could catch the marble or pass it through